At night, the Marksman marks a player as a target. After the next day, they can choose to kill or change the target. If they choose to change it, they need to wait another night to be able to shoot. Similar to the priest, if the Marksman tries to kill a villager, the shot will backfire and kill the Marksman. Similar to the gunner, he has two arrows. The Marksman can also shoot during the day time.
The Marksman wins with the village.
- The Marksman was revealed in the 0.32.6 update.
- The Marksman is a Random Regular Villager, as opposed to the gunner, who is a Random Strong Villager.
- The Marksman replaces the Gunner in sandbox mode with 50% chance to replace with each other.
|Village||Villager - Doctor - Bodyguard - Tough Guy - Gunner - Jailer - Red Lady - Priest - Marksman - Seer - Aura Seer - Spirit Seer - Seer Apprentice - Detective - Sheriff - Medium - Mayor - Witch - Forger - Avenger - Beast Hunter - Loudmouth - Pacifist - Flower Child - Fortune Teller - Grumpy Grandma - Cupid - President - Cursed - Santa Claus|
|Werewolves||Werewolf - Junior Werewolf - Nightmare Werewolf - Kitten Wolf - Wolf Shaman - Wolf Pacifist - Shadow Wolf - Guardian Wolf - Werewolf Berserk - Alpha Werewolf - Wolf Seer - Sorcerer|
|Solo Voter||Fool - Headhunter|
|Solo Killer||Serial Killer - Arsonist - Bomber - Corruptor - Cannibal - Illusionist - Bandit (Accomplice) - Sect Leader - Zombie|